What to do when you have to create something for very specific audience? What if this includes a very special group – children? At the same time, you also need to practice different testing techniques? And you need to test it with a large audience but keeping it a secret? Spoofy is a cybersecurity game for kids, the fifth world expansion was created, tested and released in 2023. The talk looks at the obstacles that come with trying to make something for a specific audience while trying to both match and mitigate expectations; testing and matching old code with new; and testing with no testing budget whatsoever. The case study looks at the crucial problems and solutions on the path to release, then the unexpected phase of emergency testing and a new release. The talk is mostly aimed at testers and test managers, especially for those developing something for a specialized group like children.
Key takeaways:- close communication with the target group is important;
- if you can't get to the target group, use proxies;
- sometimes, you need to think outside the box;